Protect the teleportation grid
Stop the Sky Raiders from tampering with the teleportation grid
I just heard that the Sky Raiders are planning an attack on a Crey research lab. The facility is working on new energy field stabilizers for Portal Corporation, and I think I know why the Sky Raiders are interested. It seems that one of these field generators could be used to override the teleportation grid the city uses to rescue endangered heroes. You've got to stop the Sky Raiders from tampering with the teleportation grid. You only have 75 minutes to stop the Sky Raiders.
If you can deactivate all the field stabilizers, the Sky Raiders won't be able to interfere with the teleportation grid.
Laboratory Sky Raiders
There is no sign of forced entry, but a shouted order tells you the Sky Raiders are here.
Mission Complete: You stopped the Sky Raiders from tampering with the teleportation grid.
You really performed under pressure, Red Tomax. I don't want to think about what would have happened if the Sky Raiders had managed to access the teleportation grid. Instead of the hospital, injured heroes might have found themselves in a Sky Raiders brig!