Collin Larson
Cybernetics Expert (level 25 to 30) in Independence Port
Collin Larson is one of those people who seems to be always near greatness but never in the spotlight. A talented, driven engineer, Collin was one of the workhorses of the cybernetics revolution. He helped develop the first fully robotic artificial limbs and was a key member of the team that perfected nerve machine integration. Yet, for all his hard work, Collin remains an unsung hero of the scientific community. This may be due to his habit of getting his hands dirty with matters not scientific in nature. For several years now, Collin has been fascinated by the city's heroes, and he spends almost all his free time working with them to catch criminals, especially cybernetic thieves like the Freakshow. When he's honest with himself, Collin has to admit that he is beginning to find this work much more rewarding than his research.
Level | Mission | Information | ||
---|---|---|---|---|
25 - 29 | Other Introduction to Croatoa Go see Gordon Bower | |||
25 - 29 | Other Terra Volta Security Detail Help the Terra Volta Security Chief | |||
25 - 29 | #1 Fight the Freaks in Talos Island Defeat Freakshow in Talos Island | |||
25 - 29 | #2 Keep the Freakshow out of Terra Volta Defeat Freakshow in Terra Volta | |||
25 - 29 | #3 Show of Power Defeat members of the Family in Independence Port | |||
25 - 29 | #4 Just How Wrong Can You Be? Fight the Family in Independence Port | |||
25 - 29 | #5 The Freaklympics Stop the office rampages | |||
25 - 29 | #6 Pro-Active Family Take the fight to the Family in Independence Port | |||
25 - 29 | #7 Right back atchya! Hunt the Freakshow right back | |||
25 - 29 | #8 Take the Freakshow Offline Take the Freakshow hacking operation off line. | |||
25 - 29 | #9 Family Protection Money Get over to Speilman's warehouse and defeat any of the Family you find there | |||
25 - 29 | #10 Sat Comms Conf Keep the Freakshow from disrupting the satellite communications conference | |||
25 - 29 | #11 Family Arson Go to the office, prevent the fire from starting, and rescue the people that are being held by the Family | |||
25 - 29 | #12 Frankie Frost and the Fishes Prevent Frankie from sleeping with the fishes | |||
25 - 29 | #13 West Coast Syndicate's Favour Go to the office where Will Tripper works, and get him out safely | |||
25 - 29 | #14 Carmine St. Iago Rescue Carmine St. Iago from the Freakshow | |||
25 - 29 | #15 Warehouse Recovery Go to the warehouse and recover anything you find there | |||
25 - 29 | #16 Hired Muscle Make sure the Family doesn't hire the Freakshow |
See Also: Paragon Wiki